Call to action: What is needed to make great full-chain games quickly with the current infrastructure, and what else do we need to take off? What are we waiting for? **
I’m asked multiple times a week, “Stokasz, what else do we need to drive on-chain gaming and mass adoption in crypto?” What part of the infrastructure is missing? ”
I’m bullish on the current omni-chain gaming infrastructure landscape, where omni-chain game engine technologies (MUD, Dojo, World Engine, Curio’s efforts, Playmint, and Proof of Play’s know-how) are advancing, and it’s getting easier and easier to make full-chain games in a matter of months (but companies are also raising the bar on what’s possible). As we focus on more challenging designs, the development time for simple features is decreasing.
I think you can already use state-of-the-art engine technology to make a game that earns over $20 million. What’s more, for several specific types of games, I believe this will already be possible in March-April 2023. We just don’t know how to make a profit (but the infrastructure is ready, some projects have proven it, but not yet commercially successful).
I think the biggest challenge we face is how to design a full-chain game that users are willing to play and pay for.
So what else do we need? The honest answer is: I have a gut feeling about what is the “best” design, and I’m excited to see us and other companies trying and iterating. There’s still something missing, though, and we haven’t seen any omni-chain games get a lot of attention in the crypto space after Dark Forest.
We need more full-chain games that are ready for deployment on mainnet. As now, the longer we stay on testnet and playtest, the longer it will take to scale and speed up.
Builders - Push your full-chain game to mainnet. Let users tell us their feedback on the game and features. Show them digital physics, permanence, risky games, composable design. Let players and players play together!
What else?
We needed a model that would combine great design, novel technology, and the interests of the players. Launched fairly, with lower initial valuations, as was the case in the Defi space in 2019.
To sum up, what are we missing now?
1. Game Design
2. Mainnet Launch
3. Token Model
The sooner these issues are addressed, the sooner revenue will flow in and research will accelerate.
About the author
Stokarz has always been inclined to get involved in activities based on blockchain technology, and this journey began in his early stages of getting involved in DeFi and leveraging it on a large scale. Subsequently, he began to explore NFTs and GameFi. However, he came to realize that the potential of these projects was limited to some extent by technical limitations. They are mainly focused on financial applications, representing assets only through images (e.g., PFP) or wrapped DeFi (e.g., GameFi).
The desire for a wider range of possibilities led him in a new direction: the integration of on-chain multiplayer. He sees these games as a critical step towards the larger goal of eventually creating a fully on-chain digital world. Using these multiplayer games as a foundational element paves the way for what he believes will be a stage for a revolutionary evolution in the field of blockchain technology.
With on-chain multiplayer, he is entering uncharted territory, trying to push the boundaries of what is achievable within the blockchain space. This advancement represents not only an individual journey, but also a broader movement to unlock the full potential of blockchain technology in creating immersive and interactive digital experiences.
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