The Ruined Dungeons dungeon system is finally coming, along with a major overhaul of the Energy mechanism. It looks like the team wants to completely reshape the game's economic model in the new season. The previous energy system had been criticized by players for a long time, so whether this adjustment can address the pain points will depend on its actual performance after launch.
It's thoughtful of the game team to release detailed documentation on the new mechanics in advance, at least giving players time to study strategies for the new season. For GameFi projects, this level of transparency is actually very important—after all, since it involves assets and earnings, players need to plan ahead.
Now we just have to wait for the official launch to see if these updates can sustain the hype for an entire season.
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SnapshotLaborer
· 8h ago
Has the energy system been changed so many times and still can't get it right...? I'm already prepared for it to slap me in the face as soon as it goes live.
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CryptoSurvivor
· 20h ago
Wait, is the dungeon system really coming? I just want to ask if this energy revamp will finally allow regular players to make some money too.
If the dungeons are still the same old pay-to-win crap, I’m uninstalling right away—been burned too many times already.
Releasing the documentation ahead of time is actually a good move, saves us from a bunch of headaches after launch.
But honestly, whether it can carry the whole season still depends on whether the rewards are actually worth it.
If this update flops, Cambria’s reputation is finished.
Whether a season gets popular really just depends on how much players can earn—nothing else matters.
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blocksnark
· 12-04 18:08
Major overhaul of the energy system—this time it really depends on whether the official team can save the situation.
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The dungeon system is here, but I’m just worried it’ll still be the same old cash-grab tactics.
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Releasing the documentation in advance is definitely good—at least players won’t get burned too badly.
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Whether Season 3 can gain traction depends on the economic model after launch. Anything said now is pointless.
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Ruined Dungeons sounds intimidating, but if the energy system is still as nasty as before, no one will play anyway.
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I have to give the official team credit for this level of transparency. It’s way better than some projects that just quietly exploit users over and over.
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Just waiting to see—if they can really solve the previous issues, I’ll keep playing; if it’s still a cash grab, then it’s better to bail early.
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If they can rebuild the economic model, it means the previous design really was bad. But I honestly can’t tell what they’re planning this time.
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The documentation may be detailed, but what really matters is whether the actual implementation matches what’s written.
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Can this season maintain its popularity? Honestly, it’s a bit doubtful.
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ColdWalletGuardian
· 12-04 18:08
Wait, can the dungeon system really save this game? Feels like the same old stuff.
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The energy system overhaul was long overdue, the previous one was really bad.
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Transparency is nice, just worried it’ll be a whole different story after launch.
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Ruined Dungeons sounds good, just depends how long it stays fun.
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No matter how good the docs look, the numbers will tell the real story.
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If Season 3 can’t make it, it’s time to give up.
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Changing the economic model? Alright, let’s take a gamble and see.
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The energy mechanism has been changed so many times, is it really different this time?
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Releasing the docs early is considerate, but we still have to see if it’s real after launch.
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With the dungeon system coming, it means I’ll have to invest more energy again, kind of exhausting.
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SelfStaking
· 12-04 18:04
The energy system is finally getting an overhaul. Let's see if the official team can achieve two goals with one move this time.
With the instance system and energy revamp happening together, the pace is definitely tight, but releasing the documentation in advance does show some sincerity.
Let's wait until it's live to comment. Hopefully, it won't be the same old story where the numbers look good on paper but are mediocre in practice.
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GateUser-2fce706c
· 12-04 18:03
I said long ago that this Energy revamp was the general trend. Anyone still hesitating now has already missed the first-mover advantage. Three years ago, I predicted that GameFi would go down this path.
This time, the transparency really hits the spot, but the key is whether they can maintain the hype after launch. Opportunities don't wait, guys.
To be honest, with the arrival of the dungeon system, the economic model has to be restructured. Whoever lays out their plan first will take the high ground. While others are still stuck on the details, I've already started planning my strategy.
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GateUser-e51e87c7
· 12-04 17:45
It's really time for an energy system rework—the previous version was indeed annoying.
Releasing the documentation in advance is definitely considerate; at least we can plan ahead and won't get caught off guard when it goes live.
But whether Ruined Dungeons can actually maintain its popularity is still up in the air.
Transparency is good, but I'm worried it might just be flashy on paper again.
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SmartContractWorker
· 12-04 17:42
I'm optimistic about the energy system revamp. The previous version was indeed annoying. I'm just worried they might come up with new gimmicks to exploit us again.
Cambria's Season 3 update is quite a big move.
The Ruined Dungeons dungeon system is finally coming, along with a major overhaul of the Energy mechanism. It looks like the team wants to completely reshape the game's economic model in the new season. The previous energy system had been criticized by players for a long time, so whether this adjustment can address the pain points will depend on its actual performance after launch.
It's thoughtful of the game team to release detailed documentation on the new mechanics in advance, at least giving players time to study strategies for the new season. For GameFi projects, this level of transparency is actually very important—after all, since it involves assets and earnings, players need to plan ahead.
Now we just have to wait for the official launch to see if these updates can sustain the hype for an entire season.