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Recently, I saw someone arguing about whether secondary markets should enforce royalties. Honestly, neither side is clean in this matter: creators want continuous income, which is understandable, and trading platforms want to reduce friction, which also makes sense. But in the end, it always turns into "who has a louder voice is right."
I'm not regretting the outcome, but rather regretting thinking that just by releasing a series, I could sit back and earn easy money. Turns out, once attention shifts away, no matter how high the royalties are, no one clicks.
Now with memes and celebrities shouting out, the hype cycles through, and newcomers are most likely to catch the last wave... veteran players' advice is useless; they only learn after losing once.
Anyway, I prefer practical solutions: royalties shouldn't rely solely on moral pressure. Can we make them optional rights/memberships, on-chain unlockable content, or even use Layer 2 with low fees to make small support smoother? Otherwise, every transfer gets a gas fee cut, and who still wants to "support creators"?
That's it for now. Keep focusing on where to save some gas.